#include "Toon.h"
#include <iostream>

Toon::Toon(void)
{
	level = 1;
}


Toon::~Toon(void)
{
}

void Toon::display_toon()
{
	cout << "************" << endl;
	cout << name << endl;
	cout << "************" << endl;
	cout << "Level " << level << " " << type << endl;
	cout << "STR	" << str << endl;
	cout << "CON	" << con << endl;
	cout << "DEX	" << dex << endl;
	cout << "AGL	" << agl << endl;
	cout << "************" << endl;
}